![]() ![]() The immediate feeling is that this is intended to push players toward the games microtransactions. Every game in the series has players looking for tracks, races and routes to earn as much cash as possible in order to afford the most expensive cars, but Gran Turismo 7’s fastest rate of earning was already lower that GT6 and GT Sport, and then Polyphony cut the specific rewards to more than halve the rate from a maximum $1.75 million per hour to $0.85 million per hour – per GT Planet. So why are Gran Turismo 7 players pushing back and seeking ways to grind the game? Simply put, it’s because the in-game economy has been stretched further than in previous games in the series. B Spec was a feature that didn’t survive to Gran Turismo 6 or beyond. ![]() ![]() You’d keep tabs on their progress and be able to issue commands, but this was something that you could happily leave running on a long race and then come back later to see how they did and the credits they earned for you. Alongside the regular sequence of races in A Spec where you would be behind the controller or gamepad, there was also B Spec, which allowed you to send AI drivers into races for you. Spiritually, this automation method is actually not far removed from a feature found in Gran Turismo 5. ![]()
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